At Building Better Games, we aim to move past the games industry headlines about big revenue/player numbers to look at why some companies win and others don’t. Making games is hard. We know! We’ve been there, and through our own successes and failures, we’ve discovered one core theme: leaders are the catalyst to building successful games. We’ll talk about what those leaders do to create a winning (or struggling!) team. Whether you’re a CEO, a discipline lead, or just someone wanting to know more about game dev, we’re here to answer some questions, raise others, and provide a path towards something we always wanted: an effective and holistic way to lead within game development.